Runechanger is a open source league of legends toolkit designed to streamline certain elements of the game including but not limited to making and picking your runes, accepting the queue and providing extra storage space for your self-made runes.
To use it just open League of Legends and then Rune Changer. It will do it’s magic in the background.
Currently, whole GUI is rewritten under the watchful eye of our designer, whole codebase is refactored to allow us for much more freedom in adding new features. It became something much more than just application for changing runes, it's a whole toolkit for improving an overall experience with League of Legends.
The first version of Rune Changer was only what the name suggested. It downloaded appropriate runes in background and gave an option inside a client to choose them.
The next version had more features such as quick chat replies or anti-away, which required some kind of GUI for setting up all those functionalities.
Developer
Developer
Designer
Can I get banned?
I contacted Riot about it and this is their response:
http://files.stirante.com/2018-05-06_12-29-32.png
1. This software doesn’t provide any advantage. It only speeds up setting runes when in champion
select.
2 & 3: This project is open source and if you are feeling unsure you can always check the code. Pull
requests are also welcome :)
Where is the source for runes?
Rune Changer gets all runes for champions from RuneForge.gg. The author of this site gave me permission to use runes from his site.
How it actually works?
When you click on champion in champion select, Rune Changer downloads runes for that champion from
RuneForge.gg and displays simple GUI to apply them to your current rune page.
More technical answer:
It uses internal League of Legends client api to find out which champion you want to play and set
all needed runes. Nothing is actually injected into client as the button and the list is separate
window which follows client window.